Lot # 221 - a beautiful nude sculpture of Hera by famous sculptor Josef Thorak was used to produce this 104 x 147 mm photographic Nazi postcard. It was published by Photo-Hoffmann of Munich and sold at the House of German Art in Munich (shown on postcard below), where this sculpture was on display during the Third Reich.
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5 / 5 - 1 vote
Description of Third Reich
'A faithful adaptation of the famous boardgame, this version was the best ever done; note that this does not mean it is really good, just that it is the best ever done.
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The main problem is that it was perhaps too faithful to its paper antecedents -- and it did not even reflect the newest edition of the paper version. For a novice, this simulation is virtually unplayable; for true believers, it will offer a fix for those lacking human companionship.'* [excerpt from M. Evan Brooks' Homepage] Although Third Reich disappointed many die-hard wargamers when it was first released, the latest patch (1.38, which you can download below) fixes most of the problems to make the game shine like it was meant to be. Definitely a must-have if you are interested in a realistic, complex simulation of WWII conflict-- be sure to apply the patch, though ;)
Review By HOTUD
Captures and Snapshots
Screenshots from MobyGames.com
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The Third Reich v1.1 Patch
The v1.1 patch adds improvements, bug fixes, and some great new features to the WWII themed mod for Unreal Tournament.
Bug fixes:
- A bug that prevents players from joining the game, and effectively freezing the server(the 'server-lock bug')
- A bug that causes the majority of crashes in an online game has been fixed
- Log file size has been reduced dramatically, eliminated 99% of log errors.
- The hitbox while prone has been fixed
- Players no longer see the location of other players in the scoreboard
- Fixed a bug that allowed the player to strafe and fire an automatic weapon while aiming as long as the gun was still firing
- Fixed a bug that prevented the transport doors in The Longest Day from opening in the second round
- The online 'clipping bug'/relevancy bug has been fixed
- Underwater bandaging bugs fixed
- You can no longer go prone and fall through decos, crates etc.
- Behindview now only works online when cheats are enabled
- Player names should now show correctly in the server browser
- Planes now work better online
Improvements:
- Server browser now updates instantly, no more waiting for servers to appear
- Bullet hit effects have been improved
- The gun is now 'closer' to the screen when aimed so the sights are much more effective
- Hipshots will no longer always go to the center of the screen
- Weapon 'waiver' will now be based on position, stamina and amount of damage to the arms.
- You now have to grab ladders to use them
- Document/Enigma Machine goals now reset after a map-specific amount of time if they are dropped or destroyed by a mover
- MKII grenade anims/model has been improved
- Added new grenade sounds when a player throws a grenade or the clip pops off
- 3rd person player animations for aimed/hipped weapons have been added, including bincoulars
- Many other animation/model tweaks
- you now cannot go prone while using an MG
- Bleeding has been increase. It no longer takes 5 minutes ot bleed to death.
- Fixed a bug that allowed firing underwater.
- Added the 端 to SS-Sch端tze and Scharfsch端tze
New stuff:
- New explosion effects for the grenades and airstrikes
- Grenades now drop from your hands when you die
- Added a new airplane, the Ju87 Stuka
- 2 new maps: TTR-MarketGarden and TTR-HimmelsFahrt
- Added cameras for the end of the game, ala UT Assault. Added to all maps.
- Spawn camping prevention measures added to all maps. Spawncampers are now injured if they are in the spawn areas.
- Team-killing players are now kicked after a definable number of TK's. Default is 4.
- Added a suicide keybind
- Added a keybind for special weapon functions
- Added new flip up sight for BAR. To use the sight you must
bind a key to the 'Special WeaponMode' key. The Sight may only be up in
aim mode, so it is always put down when you leave aim mode. Toggling this
key will toggle which sight you want to use. If you leave the sight toggled up,
when you switch to aim mode the sight will automatically be raised.
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